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Aitor Alvarez Martin

Hi! I am Aitor Alvarez. From the screen of our computers to the sands of Arrakis, it was amazing to see how a small group of people could come together and create something so unique. I am grateful for the trust that was placed on me in order to create the narrative and bring Dune again to the video game world together with the Design team. 'The mystery of life isn't a problem to solve, but a reality to experience.'- Frank Herbert, Dune

Background

About Me

For as long as I can remember, video games have been part of my life. Those Arcade machines with flickering lights, those PS2 controllers that I broke, days filled with smiles and laughter... Video games were always there for me, and when I finished High School, I decided to leave Madrid and start my adventure in Barcelona studying what I have and will always love.

I realized soon after that playing and developing video games are two completely different things, but what I did not expect is that all those years of experience led to an even bigger feeling of passion and realization after finishing each project. I found a place where I could allow myself to express myself freely and with wonderful people with the same concerns and goals as me.

After going through all the aspects of developing a video game, an even deeper and almost forgotten desire to narrate stories and create experiences lead me to immerse myself in video game design. Creating worlds, characters, magic systems, legendary weapons, and many more exciting things set on track what I plan to do in the future. And that is to make that old Aitor proud and Design the most amazing games.

Soft Skills

  • Quick learner
  • Creative thinker
  • Flexibility and adaptability
  • Teamwork and communication
  • Critical thinking
  • Resourcefulness
  • Agile methodology

Hard Skills

  • C++
  • C#
  • Unity
  • Git
  • Visual Studio / Code
  • 3DsMax
  • Photoshop/InDesign/Illustrator
  • Flutter and Dart